The constructor of Pixmap takes the image path as parameter:
pixmap = QPixmap(os.getcwd() + '/logo.png')
This image needs to be in the same directory as your program. The QPixmap widget supports png and jpeg. Example code below.
PyQT load image in Pixmap
We create a standard QWidget as we have done before. Then we add the QPixmap widget inside which will load the image. The Pixmap is attached to a label which is drawn to the screen.
import os import sys from PyQt4.QtGui import * # Create window app = QApplication(sys.argv) w = QWidget() w.setWindowTitle("PyQT4 Pixmap @ pythonspot.com ") # Create widget label = QLabel(w) pixmap = QPixmap(os.getcwd() + '/logo.png') label.setPixmap(pixmap) w.resize(pixmap.width(),pixmap.height()) # Draw window w.show() app.exec_()